﻿using System.Runtime.CompilerServices;

namespace EnterpriseLibraryExtensions.Unity.ServiceModel
{
    /// <summary>
    /// The <see cref="EnterpriseLibraryExtensions.Unity.ServiceModel"/> namespace contains extensions to the <see cref="System.ServiceModel"/> namespace for Unity.
    /// </summary>
    [CompilerGenerated]
    internal class NamespaceDoc
    {
    }
}
